NettetAlternatively to get a client to move an Actor you can send an event to the Server to ask it to do just that: add a CustomEvent on this actor's Event Graph with a location and rotation as parameter. you set this event replication property to "Server" which means calling this event goes to the server. NettetMove To Location or Actor
Move to Actor Unreal Engine Documentation
Nettet27. mai 2024 · GetActorLocation returns root component's location. But that's just guessing. Check all components location in the relative to the root component at the moment you spawn actors. Also check the actor world location, this 68 cannot come out of nowhere. You can also close the editor, rebuild whole project and start it again, ue4 is … Nettet29. aug. 2016 · Unreal 4 C++ Actor Movement. I have data for an actors movement which is being read in from a file at the start of the game. The data that gets read in contains Vector positions where the Actor should move to next. I currently have the Actor moving from Position to Position no problem... until I start to add animation to a … say you want me lyrics
AI move to working with pawn, but not with destination?
NettetMove to location or actor is the AI task version and is newer. Epic added it when they switched some of the Behavior Tree functionality to AI tasks. The idea is that if you … Nettet16. mai 2024 · Moving Components between Actors should be fully supported using the Rename function and specifying the new Actor as the outer. ... Misc ue4 editor Misc ue4 editor Content Browser Advanced Search Syntax 3 ... NettetI think u should just call MoveToActor after OnMoveCompleted finishes cuz I think 1st function only executes till current Actors location at the moment of calling the function and doesn't update automatically when the other Actor moves. Just a thought, not completely sure since I haven't used this functionality in a while. scally prodigy wiki